Monday, November 16, 2009

Plug your noses

Maybe I missed something earlier, but I'll ask anyways: how big and how heavy are Gurki's bombs (or are they more like grenades?)

After raising his objections, Grumblshanks noticed they fell on few ears. Grumbling about Tall Folk who never listen to the opinions us Fair sized folk, he walked over to his crew. Grumbleshanks asked the goons to carry the bombs (but keeps on for himself if they're small enough). He explained his dislike of the original drop zone and asks their opinion hopping down manhole U. Only grunts responded. Hring seemed lost in thought. I'll take that as a yes.

"Follow me, my sewer squigies. Time to scrape this filth away." He picked up his gear and marched away humming an off-key funeral dirge. The cronies waited for Hring's go-ahead, and with it, they followed the waddling halfling.

They came to manhole U. Grumbleshanks examined the hole looking for a ladder or handholds for climbing out--for a quick escape.

If there are none, we go to the hole to the NE and look. If still nothing, I'll have a think.

If we find them at either:

Grumbleshanks asked, "Who wants to go first?" With no volunteers, he grabbed Arngrim's pant leg dragged him to the hole. What the hell. "Plug your noses" and with that the halfling's head disappeared down into to the stinky filthy underthere.

He paused halfway down the ladder for a look-see. He saw...

Here are my rolls:

Perception: 15+8=23

Stealth 13+2=15

Anyone have any Drano?

3 comments:

  1. The "bombs" as everyone is referring to them, are splash weapons. They look like a bottle filled with a clear, slightly yellowish liquid, and are the size of a normal potion. Each one weighs 0.1 pound.

    When thrown, they will create a gas cloud with a 20' radius that is up to 20' tall, which will last for 3 rounds. They will nauseate anyone within as the spell "Stinking cloud":

    This material is published under the OGL
    Stinking Cloud Conjuration (Creation)
    Level: Sor/Wiz 3
    Components: V, S, M
    Casting time: 1 standard action
    Range: Medium (100 ft. + 10 ft./level)
    Effect: Cloud spreads in 20-ft. radius, 20 ft. high
    Duration: 1 round/level
    Saving Throw: Fortitude negates; see text
    Spell Resistance: No

    Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn.

    Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes.

    Material Component: A rotten egg or several skunk cabbage leaves.

    ReplyDelete
  2. In that case I hold onto one, and I think Hring and Grimface would like one as well. 3 for each group, correct?

    ReplyDelete

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