Rules for Lethal and Nonlethal Damage:
- If you are attempting to deal nonlethal damage with a lethal weapon or vice versa, you take a -4 penalty to attack, as you try to carefully use the weapon for something it wasn't intended.
- When nonlethal damage is dealt, it stacks with the lethal damage that has already been received.
- Example: If you receive a nonlethal punch in the face after being stabbed repeatedly, you may pass out from the combination.
- When lethal damage is dealt, it does not stack with the nonlethal damage that has been received.
- Example: If you have been punched in the face and are near unconsciousness, and then someone stabs you, you are not that close to dying from the one stab wound.
- In order to make an enemy pass out, the blow that puts them over the edge has to be a nonlethal blow. (You can't make a character pass out from lethal blows.)
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