Sunday, February 3, 2019

At daybreak on the last day [Present & Past] Darvin/Talathel 2.11 edit


BOOM.

Beranhond's eyes flicked open and, out of habit, his hands reached out to take hold of Aesahaettr before letting and returning it to its place beside his cot. The cannon blasts against the walls of teh stronghold were intentional, and expected, and nothing to worry about at the moment. In a few hours perhaps they would be of concern, but for now he shut his eyes and tried to return to sleep. Before he could, Tigrisclawu jumped onto his cot and prodded him.

"Perhaps, since you are awake, and because it is probably our last day on this plane, we should go and check on your remaining companions. It is a clerical duty after all!"
Beranhond nodded and sat up.
"Very well. Have you been chasing rats?"
"Chasing rats?" Tigrisclawu looked bemused by the question. "No, they've been serving me from the mess pots at the central army kitchens. I think they find me to be a good luck charm."
Beranhond smiled, reached up, and scratched the cat's head. "Well, you've always been one for me." He turned, smiling, as Aelysin remained fast asleep to his side. "To think," he thought to himself. "At one point she refused to talk to me and now we go to face our deaths together."
"Let's let her sleep for now." Before he slipped from the cot and started to don his robes. The robes were worn, threadbare in section, Narath's insignia battleworn, but still visible. He belted Aeshaettr to his side and grabbed his shield, swinging it behind him, before stepping out to find his companions.
"How far we have come together..." He thought, before his mind slipped back to that day that changed everything when they finally found the elves and then sought the treasure beyond....

Two years prior.

The elves at the archaeological dig did not give them any songs, travel goods, or outlandish gifts to help them in their journey. Instead, they quickly escorted them to the boundary and sent them on their way all the while trying to block their vision of the pits of the shoveling equipment.
"Well, they were very welcoming." Tigrislcawu mentioned as they headed down the path.
"Extremely." Beranhond said in agreement.

The three of them traveled up the path for a day, stopping only for a light meal break, before they came to a part of the woods where the technicolor storm had caused lasting damage. The vegetation along the path was covered in numerous pastel hues, almost as if the hails had melted and covered the trees and foliage in dyes.

Tigrisclawu scampered underneath a bush in search of a rat - when he emerged a moment later he too was painted in a dozen pastel hues.

"Don't... say... anything." He hissed.

Beranhond just grinned winking at Talathel and Darvin. "Nothing at all." Before he moved forward and peered into the distance. In a clearing in the trees, not too far from the trail proper, the storm had lashed into the soil causing deep ruptures.
"It's almost as if the sky was trying to tear open the earth itself." Beranhond observed. He looked upward as if expecting a sign. While he did Darvin's careful, treasure hungry, eyes noticed a glint of gold. Darvin sprinted forward and reached down to tug out bars and coins aplenty.

[OK. So. That wraps up the side quest to the woods for the stupid treasure of Eel Skin Jack that Darvin and Co were getting to refit a fleet to go off to Waterdeep...]

Bernahond smiled, remembering how that moment had reawakened his faith and reminded him that though the God's were busy, Narath could still work a few miracles. As he walked toward his companions tents, he nodded at the passing soldiers and his mind slipped into memory. One miracle that Narath was unable to help with was making it easy to slip treasure into Baldur's Gate undetected...


"Darvin! You said you could pass off as a slaver." Beranhond said as he tried to urge the horse on, the cart behind him bouncing from the speed.
"I would if you hadn't wanted to smite that merchant for trying to cheat us and supporting the undead army up north. Great time to go all Paladin again." Darvin said shaking his own reigns of his horse.
"Well, to be fair..." Talathel said from behind them as he bounced on the top of the wagon. "Darvin is terrible at disguises and you are terrible at not smiting things. But for now let's stop arguing and try to get away from whatever it is chasing us." As he looked over his shoulder hooded figures on ghostly horses chased them barely twenty yards behind.
"We are only a mile from Baldur's Gate - I think we can make it. I'll do what I can to distract them." Beranhond said turning around in the saddle and raising his shield. He shut his eyes and a wave of blue light burst from the shield and toward the dark shapes. They slowed to avoid the blue light, a few hissing in anger.
"Well, that at least gained a couple of seconds. Make haste!" Bernahond once again turned forward in the saddle and shook the reigns encouraging them forward.
Darvin shook the reigns, guiding his cart and wagon free horse with ease forward. "Come on ye scallawags."
"Darvin, some of us are carrying the treasure we worked so hard to get." Talathel said shaking his reigns to encourage the horses. They neighed their protest but picked up the pace slightly.
"We can't keep this pace up - we need to split them up." Beranhond called. "Darvin, can you try to pull them away and then catch up? You will be faster than us and that could buy us some more time."









17 comments:

  1. Ok, I need D20 roll from T and D and a vague description of what you'd like to try to do to escape in the next few days.

    Otherwise we'll see what happens.

    ReplyDelete
  2. I'm going to roll a Dexterity check because that seems like the likeliest thing to do. Also, in honor of Dan's real-life dexterity check from earlier this week.

    Roll(1d20)+15:
    12,+15
    Total:27


    In terms of what to do, when being chased my initial reaction would be to go faster to try and outrun them. Also, if Beranhond has a Holy hand-grenade I think we should throw that at the perils.

    ReplyDelete
  3. 2.11 update Darvin will have to decide if to follow BH's suggestion:
    1. Roll bluff/similar and if greater than 15 they will follow you. At that point you'll need dexterity greater than 20 to keep their attention and not be caught.

    ReplyDelete
  4. I can't remember Talathel's stats, and dont even know if I have the computer they were on...so with no modifier:

    Roll(1d20)+0:
    18,+0
    Total:18

    If they get close enough, I vaguely remember having some sort of ki attacks, I would say that we try and outrun them, but if they get close, Darvin would take the reins and I could attempt to us ki to push them away.

    ReplyDelete
  5. Darvin nodded at Beranhond and pulled his horse off the path and into the woods.

    Bluff
    Roll(1d20)+6:
    11,+6
    Total:17

    Can I use my earlier dexterity check or do I need a new one?

    ReplyDelete
  6. "Why exactly did we wind up with the cart and wagon and Darvin the horse?" Beranhond asked Talathel as Darvin pulled his horse back and then onto a new path.
    The horsemen hesitated for a moment, clearly confused, but then followed Darvin on the longer path while the wagon and cart dashed into the woods and on the way to city.
    [Beranhond and Talathel are safe at this point - so Darvin it's all up to you]

    ReplyDelete
  7. Darvin ducked down around his horses neck as he got deeper into the woods. He figured he could lose them in the thick underbrush and then meet up with friends on the outskirts of Waterdeep.

    Dexterity
    Roll(1d20)+15:
    18,+15
    Total:33

    Area Knowledge
    Roll(1d20)+0:
    8,+0
    Total:8

    ReplyDelete
  8. Darvin manages to lose the dark horseman but his excursion into the dark part of the forest also has no idea where he is now and it will take him several hours to get back to Baldur's Gate.

    ReplyDelete
  9. Talathel's side of the story.
    As Darvin led the horseman astray Beranhond and Talathel approached the main gate of the city.
    "So, Talathel, I don't want to be that cleric - but we do have a lot of money and I don't really want to have the guards conveniently and forgetfully 'seize' it. Any recommendations?"

    ReplyDelete
  10. Talathel looked a bit confused by the notion. "Seize the treasure... they'll probably want to look inside especially at this late hour." He said bemused. It was times like this he wanted a drink. "I suppose I could practice some physical arts of persuasion."
    Bernahond pursed his lips about to suggest that wasn't the best idea, but stopped, it's not like he had suggested anything. Tigrisclawu jumped up next to Beranhond. "Perhaps if you schmooze them properly note that you are working for the city and try to be just and honorable?"

    ReplyDelete
  11. "I think if we can avoid violence, we should," Talathel said to the cat and cleric. With that he turns to the guards.

    "Defenders of Baldur's Gate. It is late, and I'm sure we have things to tend to. Myself and my fellow traveler's will take our leave of you."

    Charisma:
    Roll(1d20)+5:
    6,+5
    Total:11

    Well, this should be interesting.

    "Come, Beranhund, I think I still know the location of some good inns in this fair city."

    ReplyDelete
  12. The guards immediately frown and move to take position between the wagon, cart, and the gate. The lead guard lowered his polearm and frowned.
    "Ye thinkest we be folks ye canst simply ignore? Nay, who be ye and what be ye business?"

    ReplyDelete
  13. Talathel leans on his staff, trying to act the part of an old elf. In truth, his bones ached. He felt older than he was, though the humans couldn't comprehend the aging process of an elf.

    "Friends," he said as calmly as he could, "We are friends. We have fought for Baldur's Gate before. I don't suppose you remember the Rat Queen? Myself am Talathel, an elf of the Moonshae Isles, and member of the Old Order. My companion is the cleric, Beranhund." Talathel paused long enough to hear a slight hiss. "We are also accompanied by Tigerclawsu, a cat. We are travelers and fellow defenders of this city. We do not begrudge you, nor look down at you. We just ask that we be allowed to go about our business."

    Charisma
    Roll(1d20)+5:
    4,+5
    Total:9


    The words sounded harsher than he meant. He had wanted them to be docile, comforting. He looked to Beranhund with a look that said, either persuade or draw swords.

    ReplyDelete
  14. The guards narrowed their eyes looking over the figures. "That be what it be." The lead guard said. "But what be ye bringing in to the city? We haf ta keep notes on what be goin' in and what be goin out?" He asked, with a slightly calmer tone. The guards around them seeming a bit calmer as well.

    ReplyDelete
  15. "As I said, we are travelers. We've been away from Baldur's Gate for sometime. These expeditions require supplies. It is nothing more than standard fare for travelling. Foodstuffs, rope, things of that nature. You are free to look, but there's nothing exciting there. Just worn equipment that we will be seeking to upgrade once we are in your fair city."

    Charisma:
    Roll(1d20)+5:
    17,+5
    Total:22

    ReplyDelete
  16. The guards eyed them and Beranhond stepped forward.
    "Peace. You know me, and you know what our aim is. A great evil is rising in the north and will come down here and destroy us all. Given that, do you think we would sneak contraband into the city? We are given leave by the city itself to seek whatever means we can to defend it - so is there truly anything would couldn't bring into the city and not have the approval of the council. So, let us be, and I will pray for blessings for your families tonight during my prayers."

    Although Beranhond's words carried a mix of peace and a hint of a threat, the shear presence of his voice finally cowed them.

    "Alright, you may pass." They said waving the two off into the city.

    As they trotted in Beranhond turned to Talathel, "Sorry for taking so long to use the voice - but I get nervous about being recognized around her and try to avoid it if I can. Where should we wait to meet Darvin? The Lady Narath is presumably not ready for us."

    Darvin is behind us, and at this point we will probably skip ahead - so unless you have your own post to work on Talathel is free for a bit...

    ReplyDelete
    Replies
    1. "I suspect that after he finds his way into the city, he will head to the docks at once to check on his ship. Let us meet him there. I myself will go wander the city for awhile..."

      Delete

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